Zaillee wrote:Jack Miton wrote:Nadine Jones wrote:There is no change. It's how it was before and will continue to be.
POSes have always dropped loot and now the structures that replace them do too.
If that would cause some sort of mass extinction of small wormhole corps that would have already happened.
^thanks, i thought I was losing my mind, trying to figure out what the OP was on about...
turns out it's just the usual nothing, cool.
The new system drops 100% where the old system was loot fairy. People are even suggesting and supporting the prevention of trashing items when your citadel is in reinforce. If it is the case it would prevent corps from self destructing or trashing their items to stop attackers getting loot. Not to mention the 100% of loot dropping could mean for a citadel being equal to an insaine amount of profit if evicting a well established corp.
Now I realize the big corps are very strong and you could effectively "Bat phone", but to think they could fend off all of null from popping a trillion isk loot pinata is laughable... Now you could argue to just keep your stuff in a POS. But POS's are likely to be phased out with the citadels leaving only the pinata option.
Sucks for the attackers but if that is or becomes a legit mechanic people will just evict all day for profit. Driving people from wormhole space for profit is not good for the area as a whole.
I don't know where you got that from, but if something drops, it usually drops based on current drop-rates. Your 100% won't happen ... i tried to find at least information about drop rates and for manufacturing and fitted stuff it is based on a percentage. Same as it was before with an SMA, CHA, PHA and all other arrays in a POS.
And besides, since the Citadel has a safety area around it and you get tethered the moment you undock, nobody can even stop you from just warping to a safe with all your assets. You probably won't have more stuff in your wormhole now, then before when you were living in a POS, only with the difference now that it was in a POS before and now it is in a station ... citadel.
And you even now got a big difference. Since a POS needed fuel to run, you could see when a wh is kinda abandoned by someone. Right now, the citadels do not need fuel to run in basic mode. So you cannot blow "offline"-POS's up anymore and find sma's or cha's you can take out in a Stealth-Bomber. So it is much harder for single explorers to find a jackpot or even impossible.
A corp could theorecally have been moved out of a wormhole LOOOOONG ago ... and you would not know it, eventually though by killboards.
AAAAND ... even worse. In a POS you could at least see that there was an SMA/CHA ... or 10 SMA's or 15 ... in citadel ... you could not even know if there is a single ship inside (ofc the sma could be empty), but it's now flipping a coin if there is something inside or not.
From that point ... there is almost no change at all regarding "bring your stuff into safety" or "maybe something nice drops when we blow it up".
Did anyone tried to ... selfdestruct in a citadel area? ... when bumping will be not possible anymore, i could almost imagine, that if someone undocks and is tethered, not lockable and cannot be bumped, he could easily self destruct and have an alt sitting next to it, also tethered and collect the drops ... so even the "i will selfdestruct everything in front of your eyes" might happen.